Lite Insights on Tactics
2020|Type: Original|Tag: Experience
Understanding the past and present of tactic
Sorting out the tactic is critical in the early stages of launching a tactic design. tactics depend on logic. In this step we need to clarify:
Analyzing the touchpoint of the tactic
Firstly, revamp the existing touchpoints
Thinking about which parts of the information architecture the tactic relates to and which pages they appear on in the product, we can apply a user journey map to lightly collate and design thinking for them.
Next, add new touchpoints
Consider whether the tactic will generate new touchpoints. The starting point for generating new touchpoints may be that they are not attached to any existing parts, are not supported by the existing architecture, are not obvious in a new feature, are hard to perceive, and so on.
Once again, improve the system of touchpoints
Whether it's an existing touchpoint or a new one, you need to consider whether the change in the touchpoints affects the whole:
In addition to this, the position of the tactic touchpoints need to be well thought out. Inside the limited space, the state and style of the position need to be considered.
Selecting Design Patterns
The main design patterns related to tactics include:
We select the appropriate design patterns based on phasing, grading, and intensity.
Firstly, the phase
Consider which phases the tactic appears in. Whether it covers the full lifecycle or a particular phase (e.g., the learning phase) has a very significant impact on the product architecture. Even some tactics tend to be triggered only under certain conditions, and users are not able to understand the theory systematically and comprehensively. Providing the necessary instructions in a more user-friendly way is an important tool to improve the experience.
Second, the grade
How effective are the tactics when validated, and in what way do we expect users to accept the benefits and risks? For tactics with different risks, there are corresponding tactics to support them. For example, if a tactic is verified to be as effective as 95% for a 50% increase in volume after taking this action, we strongly recommend that users try it out. The design can increase the persuasive expression accordingly.
Again, the intensity
The business level expects to implement the tactic at what scale based on the experiment effect, audience size, and intensity of need.
Ideally, we can think about the phase ✕ grade ✕ intensity design based on the three design patterns of touchpoints, guidance systems, and interruptions. However, it needs to be further precipitated and verified, and we hope to modify it appropriately to corresponding examples soon.
Increase tactic Credibility
After the tactic has been validated as effective, we can increase the credibility of the tactic to improve product usage. Common forms include:
Disclosure of tactic Effectiveness
One of the tests for determining whether a tactic is effective is whether the application of the tactic meets the set target for effectiveness, or even achieves the set target for effectiveness and beyond. Of course, it is also possible to have an effect that does not meet expectations.
How to disclose the effectiveness of a tactic is a discursive skill. Admittedly, we encourage the use of absolute results of setting the goal to measure, such as 35 predicted conversions, after applying the tactic, the actual conversions are 50. Of course, when the absolute results of the data are not very meaningful or desirable, you can also give the relative results from the benchmark. Such as after applying the tactic, 50% increase in impressions compared to yesterday, and after applying the tactic, the click-through rate is equal to the average value of the whole market, and so on. In addition, the disclosure of the effectiveness of the tactic needs to take into account the granularity of the data disclosure, the time of data validity, and the start and end time of the implementation.
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